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CookiePLMonster

CookiePLMonster

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CookiePLMonster posts

Status Update - February 2024

Hello! It's a month with no new releases, but I've been working practically all month.

SilentPatch

Work on SilentPatch continued all month, with around a dozen new fixes for San Andreas this month alone. The update for SA is nearing completion, and after that - Vice City and III!

Flipper Zero

Status Update - January 2024

Hello! In January I took it easy, so for once I have no updates on any contributions and/or new releases. However, I have a few things in progress. Let's get to it.

SilentPatch

My original plan of going open source in January has failed, but for a good reason - I've been going back to the codebase and integrating multiple new fixes, those contributed by Wesser in the SP topic over the past few years, as well as new fixes don...

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Status Update - December 2023

Hello, and Happy New Year! December was a month of tidying up loose ends, and a month when SilentPatch turned 10 years old!

SilentPatch turns 10

To celebrate a decade of patching, I have launched a page dedicated to SilentPatch, with an explanation of what it is, its goals, history, and a full list of supported games: SilentPatch 

Fo...

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10th anniversary of SilentPatch!

10th anniversary of SilentPatch!

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Discovering cheat codes in Midnight Club: L.A. Remix

Discovering cheat codes in Midnight Club: L.A. Remix

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Fan research vs official fix – EA Sports WRC decal rendering on GeForce GTX 10 series cards

Fan research vs official fix – EA Sports WRC decal rendering on GeForce GTX 10 series cards

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Status Update - November 2023

Hey! This month's update is rather short, as November was slower - but the one release I published is quite interesting.

SilentPatch for EA Sports WRC

Released last week, this is effectively "the newest" SilentPatch - both in terms of how new the game is, and how shortly after the official release it was published. When playing WRC, I ran into a graphical issue exclusive to the GTX 10 series of cards and successfully troubleshoot...

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Fixing EA Sports WRC decal rendering on GeForce GTX 10 series cards

Fixing EA Sports WRC decal rendering on GeForce GTX 10 series cards

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Status Update - October 2023

Hello! This update is slightly delayed due to my long overdue holidays. In October, I released yet another new SilentPatch together with a game research post and cleaned up my backlog a little.

SilentPatch for Juiced Demos

Earlier this month I released a comprehensive write-up on the history of Juiced and published a SilentPatch for the demo versions of the game to allow people to experience them without issues. Please refer View Post

Exploring the history of Juiced through prototypes and PC demos

Exploring the history of Juiced through prototypes and PC demos

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Status Update - September 2023

Hello! September was quite busy - I released a new SilentPatch, submitted contributions to several more projects, and started research for a future first-of-its-kind SilentPatch for a demo version of a game. Oh, and I also accidentally caused the news of Midnight Club 2 shipping a pirated executable to go viral once again, oh well.

SilentPatch for NFS2: Special Edition, NFS3: Hot Pursuit, NFS4: High Stakes and NFS: Porsche Unleashed View Post

SilentPatch for NFS2: Special Edition, NFS3: Hot Pursuit, NFS4: High Stakes and NFS: Porsche Unleashed

SilentPatch for NFS2: Special Edition, NFS3: Hot Pursuit, NFS4: High Stakes and NFS: Porsche Unleashed

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Status Update - August 2023

Hello. This month I was mostly busy with archiving my old covermount CDs and trying out random demos, but I also released a widescreen fix for a PS2 game.

007: Agent Under Fire (PS2)

The current widescreen fix shipped in PCSX2 was underwhelming and didn't cover the driving sections of the game at all, so I made a better one. It's currently shi...

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Status Update - July 2023

Hello! Although no big new releases happened this month, I pushed a compatibility hotfix to one of the patches and had a chance to contribute to emulators again.

SilentPatch for Colin McRae Rally 3

Recently, I received several reports that CMR3 would consistently crash with DXVK installed, but only if SilentPatch was in use. I identified this to be a small mistake in one of my UI functions and 2023-08-01 15:09:34 +0000 UTC View Post

Status Update - June 2023

Hello! This month I was busy with professional commitments, so I don't have much to talk about. For this reason, billing for this month has been paused.

PCSX2

What's next?

T...

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Status Update - May 2023

Hello! Once again no new-new releases this month, but I pushed a few updates to the existing mods instead.

SilentPatch for Colin McRae Rally 3

The patch for CMR3 was released with a few smaller issues (one of which was caused not by me, but by a compiler bug!), so it was time to finally update it. I also included two small new features. You can check the full changelog of this release 2023-06-02 09:17:11 +0000 UTC View Post

Status Update - April 2023

Hello! Not much has happened this month, but I've been able to contribute to Redump by sorting out my small collection of physical games, and I tied up loose ends with mkpsxiso.

mkpsxiso

As mentioned, I was able to wrap up and merge the latest dev changes to mkpsxiso, a PS1 disc image building tool. With these changes merged, there are no more m...

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Status Update - March 2023

Hello! This month I updated one of the Gran Turismo cheats and submitted some usual contributions, so it's one of those months where I tie up loose ends.

One of my professional contracts also has been concluded this month - DeathKeep was released last week on Steam and GOG View Post

Status Update - February 2023

Hello! This month I've been mostly relaxing after the release of SilentPatch for Colin McRae Rally 3, but I managed to get a few nice fixes for OpenRCT2 in.

OpenRCT2

Status Update - January 2023

Hello! This month has been relatively productive - SilentPatch for Colin McRae Rally 3 has finally been released, and I had the chance to submit a few usual other contributions.

SilentPatch for Colin McRae Rally 3

Earlier this month I finally released a patch for Colin McRae Rally 3 that I've been showcasing for several months by now. It seems to be reasonably successful, and until now no critical bugs were found - so it's all go...

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Remastering Colin McRae Rally 3 with SilentPatch

Remastering Colin McRae Rally 3 with SilentPatch

The biggest SilentPatch release since GTA San Andreas is now out!

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Status Update - December 2022

Hello and Happy New Year! In December I was busy exclusively with World Racing 2 CE and with SilentPatch for CMR3, so this update is going to be very short.

SilentPatch for Colin McRae Rally 3

The project is ongoing for 3 months now, but at the time of writing this update it's reaching the end - it's undergoing tests, translation strings for new options are being made, and I'm about to start working on a release writeup!

Si...

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World Racing 2: Champion Edition releases on Steam!

World Racing 2: Champion Edition releases on Steam!

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Status Update - November 2022

Hey! In this update, November may look like it wasn't that busy, but in fact, it's the opposite due to work-in-progress projects! Let's get to it.

SilentPatch for Colin McRae Rally 3

That project is still ongoing and the very same Twitter thread is still growing in size. My progress since the last mon...

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Status Update - October 2022

Hello! As anticipated last month, October was indeed busy. While I haven't released anything new, I spent quite a bit of effort on Hacktoberfest contributions and researched Colin McRae Rally 3 a lot which resulted in a work-in-progress SilentPatch. More on that later.

Gran Turismo 2 Combined Disc

Not an update per se, but the Combined Disc has been confirmed to work on real hardware with the help of PSIO! This m...

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Status Update - September 2022

Hello! As you might have noticed, billing has been paused for this month, since I've been mostly busy with work and I haven't had the chance to do much hobby stuff.

GInput

This month I dusted off the code for GInput, untouched since 2016. The development version received some improvements over the years but they never made it to a public version, so I decided it was time to tidy all that up and release an update to clear my backl...

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Status Update - August 2022

Hello! This month I had a 2-week-long vacation combined with a visit to gamescom 2022, so this status update is going to be relatively short. Once again, to make it a little more interesting I am going to include all notable research from August.

Research:

Ford Racing 

At the time of writing this, I'm yet to try Ford Raci...

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Status Update - July 2022

Hello! This month, I didn't publish any new releases, but I did invest plenty of time into research - so I'm going to shuffle the formula a little.

I also played Stray 🐈

Info for Box of cookies supporters

I have migrated my to-do list to a new version of GitHub Projects, which means the link has changed. You should have received invitations for a new project board that has all the entries migrated to it, but if you didn'...

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Status Update - June 2022

Hello! First of all, I apologize for the delay in publishing this post, I was on a trip and didn't get to writing the update a week ago.

This month I "only" released a single cheat-code-based mod and a tool, but I also did some investigation that I'm going to briefly mention.

Main releases:

Triggers control scheme for Test Drive Unlimited (PS2)

TDU, other than its PC and X360 versions from Eden Games, has also recei...

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Status Update - May 2022

Hello! In May, I briefly came back to Xbox emulation, and also released a minor update to one of the SilentPatches. Let's get to it.

Main releases:

SilentPatch for Scarface

Thanks to ermaccer, SilentPatch for Scarface now has an option to customize on-foot FOV and camera rotation speed! To get this updat...

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