Solaris Urbino III (2.09) Release
Added 2024-12-28 06:00:31 +0000 UTCDownload Fonts (2.09):
https://drive.google.com/file/d/1MgiAQVtw7zckVH7wzKXZJRVWoSwJChN2/view?usp=sharing
Download SDK Repaint Kit (2.09):
https://drive.google.com/file/d/1wbU-aWpMvto6uLd7aijIv-0VstGw9S6u/view?usp=sharing
Download Bus 2.09pb:
https://drive.google.com/file/d/1f7EBNmsQH9zhPn8y1zLlcGAs1Ok5ER9U/view?usp=sharing
2.09pb
TL;DR:
Feedback required on heating system, doors behaviour / possible softlocks, and how new power distribution curves feel (if bus is not overpowered now)
Complete rewrite of door script:
Whole script is now based on behavioral MTS simulation
Added more advanced door animations
Pneumatic doors now will deplete 4th pressure system
...and also if it's depleted, MTSes will report failure to MUX, and this will get reported to display
A bit better overall door behaviour
Require extensive testing to see when and where script may bug out.
if CG will still open wrong doors, then sorry but OMSI is bugged. I'm 100% sure that script is right, but system variables are doing crazy stuff.
Slight rework of HVAC system:
Webasto will run automatically if external temperature is low and coolant temperature is low. Therefore helping coolant to get into it's working temperature, and to get heaters to work quicker.
a bit improved behaviour of convection heaters (simulated wait for thermostat to open before heating up)
changed thersholds for automatics (depending on exterior temperatures)
Atron AFR4 rework:
Overhauled textures
Reworked script with less bugs, and better navigation between menus
Added night mode
Added screen-off mode
Bugfixes / Changes:
Fixed clipping issues on money counter with specific moneypacks
Fixed kneeling arrows being visible on dashboard computer on pages where they shouldn't be visible
Improved retarder behaviour in fadeout phase in ZF gearboxes
revised engine HP outputs in various configurations, where lower end configs were too slow, and higher end configs too fast
changed power distribution curve so engines will give more flat curve and torque apex will be at about 1600rpm, instead of 1900rpm. This should further improve driving characteristics in lower HP versions. Needs further testing and feedback.
improved power dynamics in Eaton hybrids (more realistic engine power distribution curve + more powerful electric motor)
Fixed misaligned sound in hybrid versions
Fixed some hybrid versions displaying 5 instead of D in dashboard display
Removed ticket validator passenger entry, to speed up boarding process, as it is really annoying as to how unrealistcaly slow it was getting sometimes
Fixed floating mesh in U12 2D
Fixed misaligned rollo mount with split front window
Fixed bugged heating button not animating in some circumstances
Added realistic gear ratios for Ecolife/Ecolife2 gearboxes
many to AFR4
Remade all paths for all versions
All passengers will now come to correct point to buy tickets, instead of from random points in the bus (in some versions that was a bug)
U12 3D D20 now have correct passenger paths and seating/standing points
U12 3D BEV interior layout rework
Changed passenger system in U18 3D from German to mixed
Replaced low pressure 1/2 message icon with different one (VDO)
Setvars:
vis_ecomat_or_ecolife- Added value 2 for Ecolife2
Comments
Hallo - in welchem Ordner gehört der Link von SDK Repaint Kit? Und sind beim Link Download Bus alle drinne oder muss ich die alten Versionen runterladen?
Marcel Stoff
2025-01-04 21:14:15 +0000 UTC